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dag10

5 Game Reviews w/ Response

All 20 Reviews

There's a leak in the ray tracing

There's a leak where the data goes:
[0,0,0]
[0,1,1]
[1,0,0]

Try reducing the interval for testing the points along the ray.

TheUnknownAggregate responds:

Well consider at the time I wrote this the typical 1GHz Duron XP machine could barely run what I submitted here, much less anything with a finer interval. So, rather than have NG users yell at me "OMG UR FLASH HUNG MY BROWSER BLAM" I made the interval wide. Also consider that ActionScript 3.0 didn't exist at the time and the only way to get this working was to get Flash 6 to do many many LineTo/MoveTo operations.

This was also submitted before I had written a more efficient implementation that used block boundary testing rather than a fixed interval. Unfortunately I never submitted it because I got distracted by other projects.

Alright.

It's an alright game.

It should be multiplayer. That would make it incredible.

Skeik responds:

Maybe once I get some skill in that area.

great game

it was good. u r getting this alot but the mouse was to sensetive. It should start out not that sensitive in the early levels and get more the later levels. good game!

azwsxdcrfv responds:

One of the most helpful tips i've gotten so far.

I like it BUT...

It needs more.

For instance,
powerups, bonuses, ball slow down, and giant paddle.

Ohhh I have an idea!!!
Try making the paddle get slightly smaller as time passes.

oh, and show the mouse! :)

Mr-Sun responds:

Yeah, look at the options

That was good.

I got stuck on 8.

Dai-Yuu responds:

lol, there's a trick to that... hard to explain though.email me (email in my message on my profile)

Drew Gottlieb @dag10

Age 29, Male

A dark cellar

Joined on 1/15/06

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